CPSC 689-609: Special Topics in

Surface Deformation and Reconstruction

Fall 2006

 

Course Flyer

 

Instructor:       Dr. Scott Schaefer

                        Office: Bright 527B

                        Office Hours: Tues 11am-noon,   Thurs 1-2pm,   or by appointment

 

Time/Location: MW 2:50-4:00pm / Bright 126

 

Recent Announcements:

 

Course Prerequisites: CPSC 441 or permission of instructor.

 

Textbook: There is no textbook.  We will use recent research papers.

 

Topics and Goals:  This course is designed to review recent papers in Geometric Modeling.  Many of the papers we will cover have made a substantial impact in the world of Graphics and have applications to the game and movie industry.  The goal of the course is to familiarize students with state-of-the-art techniques in Geometric Modeling with focus on mesh deformation, surface parameterization and surface reconstruction.  By the end of the course, students should

 

Work Required:  Given that the purpose of this class is to review much of the recent literature in Computer Graphics, we will be reading a number of papers.  The class will consist mostly of presentations on the papers given by the students (some will be done by the instructor).  Students will be expected to present two or more papers depending on enrollment, participate in class discussions as well as implement a course project based on one of the research papers we will be covering.  Students will also be expected to turn in a short write-up of the paper being presented during each lecture summarizing and critiquing the paper.

 

Grading:

            30%: Paper summaries

            30%: Presentation

            30%: Course project

            10%: Class discussion

 

 

Below is a list of the papers that we will be covering.  Not all of these papers may be covered depending on time, enrollment and student interest.  I reserve the right to modify this list up to and including the start of the class based on enrollment and student interest.

 

Date

Presenter

Paper

Talk

8/28

Dr. Schaefer

Introduction to the course

link

Surface Deformation

8/30

Dr. Schaefer

Free-form Deformations of Solid Geometric Models

link

9/4

Dr. Schaefer

Mean Value Coordinates for Closed Triangular Meshes

link

9/6

Dr. Schaefer

Subspace Gradient Domain Mesh Deformation

link

9/11

Walkington

Vector Field Based Shape Deformations

 

9/13

Weingarten

Meshless Deformations Based on Shape Matching

 

9/18

Walkington

Laplacian Framework for Interactive Mesh Editing

 

9/20

Zhang

Large Mesh Deformation Using the Volumetric Graph Laplacian

link

9/25

Gonen

Mesh Editing with Poisson-Based Gradient Field Manipulation

 

9/27

Landreneau

Deformation Transfer for Triangle Meshes

 

10/2

Sarzynski

Harmonic Guidance for Surface Deformation

 

10/4

Yuksel

An Intuitive Framework for Real-Time Freeform Modeling

 

10/9

Yuksel

A Fast Multigrid Algorithm for Mesh Deformation

 

10/11

Weingarten

PriMo: Coupled Prisms for Intuitive Surface Modeling

 

10/16

Landreneau

Pose space Deformation: A Unified Approach to Shape Interpolation and Skeleton-driven Deformation

 

10/18

Yuksel

Skinning Mesh Animations

 

Surface Reconstruction and Implicit Modeling

10/23

Dr. Schaefer

Marching cubes: A High Resolution 3D Surface Construction Algorithm

link

link

10/25

Dr. Schaefer

Dual Contouring of Hermite Data

link

10/30

Sarzynski

Extraction and Simplification of Iso-surfaces in Tandem

 

11/1

Walkington

Dual-Primal Mesh Optimization for Polygonized Implicit Surfaces with Sharp Features

 

 

 

Multi-Level Partitions of Unity Implicits

 

11\6

Yuksel

Interpolating and Approximating Implicit Surfaces from Polygon Soup

 

11\8

Zhang

Reconstruction of Solid Models from Oriented Point Sets

 

11\13

Gonen

Poisson Surface Reconstruction

 

 

 

Hierarchical Error-Driven Approximation of Implicit Surfaces from Polygonal Meshes

 

 

 

Context-Based Surface Completion

 

11\15

Zhang

Robust Repair of Polygonal Models

 

Surface Parameterization and Texturing

11\20

Landreneau

ABF++: Fast and Robust Angle Based Flattening

 

 

 

Least Squares Conformal Maps for Automatic Texture Atlas Generation

 

11\27

Weingarten

Seamless Texture Atlases

 

 

 

Spectral surface quadrangulation

 

11\29

Walkington

Cross-Parameterization and Compatible Remeshing of 3D Models

 

 

 

Inter-Surface Mapping

 

Miscellaneous

12\01

Landreneau

Partial and Approximate Symmetry Detection for 3D Geometry

 

 

 

Point-Based Multi-scale Surface Representation

 

12\04

Weingarten

Variational Shape Approximation