The project is built upon the Blenshape assignemnet and the particle class is brought over from the Cloth Simulation assignemnt. Both codes have my own implementations of the functionalities. I added upon these and conected the two with more implementations.
The Mesh and texture for the character is downloaded from facewaretech and modified using Maya.
The Mesh and texture for the borad and the sphere are downloaded from cgtrader
The website templete is downloaded from html.am