Course Flyer
Instructor: Dr. Scott Schaefer
Office: Bright 527B
Office
Hours: Tues 11am-noon, Thurs
Time/Location: MW
Recent Announcements:
Textbook: There is no textbook. We will use recent research papers.
Topics and Goals: This course is designed to review recent papers in Geometric Modeling. Many of the papers we will cover have made a substantial impact in the world of Graphics and have applications to the game and movie industry. The goal of the course is to familiarize students with state-of-the-art techniques in Geometric Modeling with focus on mesh deformation, surface parameterization and surface reconstruction. By the end of the course, students should
Work Required: Given that the purpose of this class is to review much of the recent literature in Computer Graphics, we will be reading a number of papers. The class will consist mostly of presentations on the papers given by the students (some will be done by the instructor). Students will be expected to present two or more papers depending on enrollment, participate in class discussions as well as implement a course project based on one of the research papers we will be covering. Students will also be expected to turn in a short write-up of the paper being presented during each lecture summarizing and critiquing the paper.
Grading:
30%: Paper summaries
30%: Presentation
30%: Course project
10%: Class discussion
Below is a list of the papers that we will be covering. Not all of these papers may be covered depending on time, enrollment and student interest. I reserve the right to modify this list up to and including the start of the class based on enrollment and student interest.
Date |
Presenter |
Paper |
Talk |
8/28 |
Dr. Schaefer |
Introduction to the course |
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Surface Deformation |
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8/30 |
Dr. Schaefer |
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9/4 |
Dr. Schaefer |
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9/6 |
Dr. Schaefer |
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9/11 |
Walkington |
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9/13 |
Weingarten |
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9/18 |
Walkington |
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9/20 |
Zhang |
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9/25 |
Gonen |
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9/27 |
Landreneau |
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10/2 |
Sarzynski |
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10/4 |
Yuksel |
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10/9 |
Yuksel |
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10/11 |
Weingarten |
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10/16 |
Landreneau |
Pose space Deformation: A Unified Approach to Shape
Interpolation and Skeleton-driven Deformation |
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10/18 |
Yuksel |
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Surface Reconstruction and Implicit Modeling |
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10/23 |
Dr. Schaefer |
Marching cubes: A High Resolution 3D Surface Construction Algorithm |
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10/25 |
Dr. Schaefer |
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10/30 |
Sarzynski |
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11/1 |
Walkington |
Dual-Primal
Mesh Optimization for Polygonized Implicit Surfaces
with Sharp Features |
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11\6 |
Yuksel |
Interpolating and
Approximating Implicit Surfaces from Polygon Soup |
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11\8 |
Zhang |
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11\13 |
Gonen |
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Hierarchical
Error-Driven Approximation of Implicit Surfaces from Polygonal Meshes |
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11\15 |
Zhang |
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Surface
Parameterization and Texturing |
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11\20 |
Landreneau |
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Least Squares Conformal
Maps for Automatic Texture Atlas Generation |
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11\27 |
Weingarten |
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11\29 |
Walkington |
Cross-Parameterization and Compatible Remeshing of 3D Models |
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Miscellaneous |
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12\01 |
Landreneau |
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12\04 |
Weingarten |
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