Date | Topic |
8/29 | Introduction to the course |
8/31 | Source Control |
9/2 | Game Elements |
9/5 | User Interface Win32 Joystick Example Code Must choose topic for presentation by today! |
9/7 | Meshes |
9/9 | Progress Presentations |
9/12 | Jared: General GPU Processing with CUDA |
9/14 | Bruce: Shader Programming Bruce's Sample Shader code for XNA |
9/16 | Progress Presentations |
9/19 | Clarissa: Video Game AI |
9/21 | Jorge: Deformation of 3D Characters |
9/23 | Project 1 Due! Final Presentations |
9/26 | Eric: Modeling and Texturing in Blender |
9/28 | Ivan: Particle Systems |
9/30 | |
10/3 | Tom: Marching Cubes |
10/5 | Progress Presentations |
10/7 | Ryan: Alternative User Input |
10/10 | Mary: Motion Capture |
10/12 | Man: Ambient Occlusion |
10/14 | Vincent G: Innovation in Gameplay |
10/17 | Wyatt: History of E-sports |
10/19 | Progress Presentations |
10/21 | |
10/24 | |
10/26 | |
10/28 | |
10/31 | Anthony: Online Game Distribution |
11/2 | Midterm Progress Presentations |
11/4 | Trevor: Unifying Themes in Video Games |
11/7 | Daniel: Networking Daniel's presentation/code |
11/9 | Fredy: Level Design |
11/11 | Matt: Narrative in Gameplay |
11/14 | Vincent K: Parallel Programming |
11/16 | Progress Presentations |
11/18 | Tiffany: Realtime 3D Computer Graphics |
11/21 | |
11/23 | |
11/25 | Thanksgiving Holiday |
11/28 | |
11/30 | |
12/2 | Progress Presentations |
12/5 | |
12/7 or 8 or 9 | Final Project Presentations |