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Conference on Robot Learning (2025) - Two-Pass Shock Propagation for Stable Stacking with Gauss–Seidel
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Proc. ACM Comput. Graph. Interact. Tech. 8, 4 (Aug. 2025) - Interactive Multilayer Gaussian Garments for Low-Cost Try-On [BEST GRAPHICS PAPER AWARD]
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In Graphics Interface (GI) (May 2025), CHCCS - Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulation
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ACM Transactions on Graphics (SIGGRAPH) 43, 4 (Aug. 2024), 117:1–117:10 - Blended Physical-Digital Kinesthetic Feedback for Mixed Reality-Based Conceptual Design-In-Context
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In Graphics Interface (GI) (June 2024), CHCCS - ASAP: Automated Sequence Planning for Complex Robotic Assembly with Physical Feasibility
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In International Conference on Robotics and Automation (ICRA) (May 2024), IEEE - Neural Collision Fields for Triangle Primitives
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In ACM SIGGRAPH Asia 2023 Conference Proceedings (New York, NY, USA, 2023), SIGGRAPH Asia '23, Association for Computing Machinery - NBD-Tree: Neural Bounded Deformation Tree for Collision Culling of Deformable Objects [BEST PAPER AWARD]
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In Southwest Data Science Conference (March 2023), p. 1–15 - Multi-agent Path Planning With Heterogenous Interactions in Tight Spaces
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Computer Graphics Forum 42 (2023) - Variational Pose Prediction with Dynamic Sample Selection From Sparse Tracking Signals
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Computer Graphics Forum (Eurographics) 42, 2 (May 2023), 359–369 - Numerical Instability of Hill-Type Muscle Models
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Journal of the Royal Society Interface 20, 199 (2023), 20220430 - Shank Muscle Inertial Force Contributions to Ankle Joint Moments During the Swing Phase of Running
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Journal of Biomechanics 147 (Jan. 2023), 1–9 - Spatial Manipulation in Virtual Peripersonal Space: A Study of Motor Strategies
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Journal of Computing and Information Science in Engineering 23, 2 (05 2023), 1–14 - Efficient Tactile Simulation with Differentiability for Robotic Manipulation
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Conference on Robot Learning (2022) - Assemble Them All: Physics-Based Planning for Generalizable Assembly by Disassembly
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ACM Transactions on Graphics (SIGGRAPH Asia) 41, 6 (Dec. 2022), 278:1–278:15 - Differentiable Simulation of Inertial Musculotendons
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ACM Transactions on Graphics (SIGGRAPH Asia) 41, 6 (Dec. 2022), 272:1–272:11 - Muscle Inertia During Running: A Massive Change of Moments?
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In International Society of Biomechanics in Sports (July 19–23 2022), ISBS '22 - Neural Collision Detection for Deformable Objects
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In arXiv ([cs.GR] 2022) - Condensation Jacobian with Adaptivity
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In arXiv ([cs.GR] 2022) - QLB: Collision-Aware Quasi-Newton Solver with Cholesky and L-BFGS for Nonlinear Time Integration
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In ACM Conference on Motion, Interaction, and Games (November 10–12 2021), MIG '21 - Computation of Filament Winding Paths with Concavities and Friction
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Computer-Aided Design 141 (2021), 103089 - An End-to-End Differentiable Framework for Contact-Aware Robot Design
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In Robotics: Science and Systems (July 12–16 2021) - Solid-Fluid Interaction with Surface-Tension-Dominant Contact
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ACM Transactions on Graphics (SIGGRAPH) 40, 4 (2021), 120:1–120:12 - EMU: Efficient Muscle Simulation in Deformation Space
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Computer Graphics Forum 40, 1 (2021), 234–248 - ConJac: Large Steps in Dynamic Simulation [BEST PAPER AWARD]
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In ACM Conference on Motion, Interaction, and Games (October 16–18 2020), MIG '20, ACM, p. 1–8 - Prediction-Guided Multi-Objective Reinforcement Learning for Continuous Robot Control
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In International Conference on Machine Learning (July 12–19 2020), p. 1–9 - Bioinspired Simulation of Knotting Hagfish
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In International Symposium on Visual Computing (October 7–9 2019), Springer, p. 75–86 - REDMAX: Efficient & Flexible Approach for Articulated Dynamics
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ACM Transactions on Graphics (SIGGRAPH) 38, 4 (July 2019), 104:1–104:10 - Muscle Action VR to Support Embodied Learning Foundations of Biomechanics in Musculoskeletal System
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In SIGGRAPH ASIA 2018 Virtual and Augmented Reality (December 4–7 2018), SA '18, ACM, p. 12:1–12:2 - Eulerian-on-Lagrangian Cloth Simulation
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ACM Transactions on Graphics (SIGGRAPH) 37, 4 (August 2018), 50:1–50:11 - Interactive Large Structure N-Body Gravity Simulation for Immersive Learning in Virtual Reality
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In Immersive Learning Research Network (June 24–29 2018), p. 1–16 - Estimating Whole Body Flexibility in Pacific Hagfish
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In The Society for Integrative & Comparative Biology (January 3–7 2018) - Anatomy Builder VR: Comparative Anatomy Lab Promoting Spatial Visualization
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In SIGGRAPH ASIA 2017 VR Showcase (December 6–8 2017), SA '17, ACM, p. 3:1–3:2 - Interlocked Archimedean Spirals for Conversion of Planar Rigid Panels into Locally Flexible Panels with Stiffness Control
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Computers & Graphics 66 (August 2017), 93–102 - An Algorithmic Approach to Obtain Generalized 2D Meander-Patterns
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In Bridges 2017: Mathematics, Art, Music, Architecture, Education, Culture (July 27–31 2017), p. 87–94 - 3D Analysis of Knotting in Hagfish
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In The Society for Integrative & Comparative Biology (January 4–8 2017) - How the Lumbrical Muscle Contributes to Placing the Fingertip in Space: A Three Dimensional Cadaveric Study to Assess Fingertip Trajectory and Metacarpophalangeal Joint Balancing
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Journal of Hand Surgery (European Volume) 41 (May 2016), 386–391 - Simit: A Language for Physical Simulation
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ACM Transactions on Graphics 35, 2 (March 2016), 20:1–20:20 - AutoConnect: Computational Design of 3D-Printable Connectors
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ACM Transactions on Graphics (SIGGRAPH Asia) 34, 6 (Nov 2015), 231:1–231:11 - Musculoskeletal Motion Analysis of The Thumb: A Cadaveric Study
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In International Conference of the IEEE Engineering in Medicine and Biology Society (August 25–29 2015) - Eulerian-on-Lagrangian Cloth Simulation [BEST POSTER AWARD]
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In ACM SIGGRAPH/Eurographics Symposium on Computer Animation (August 7–9 2015) - Data-Driven Finite Elements for Geometry and Material Design
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ACM Transactions on Graphics (SIGGRAPH) 34, 4 (Jul 2015), 74:1–74:10 - Biomechanical Simulation and Control of Hands and Tendinous Systems
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ACM Transactions on Graphics (SIGGRAPH) 34, 4 (Jul 2015), 42:1–42:10 - Boxelization: Folding 3D Objects into Boxes
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ACM Transactions on Graphics (SIGGRAPH) 33, 4 (Jul 2014), 71:1–71:8 - Dynamic Simulation of the Hand
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Journal of the Society of Biomechanisms 38, 1 (2014), 19–24 - Lasso Procedure for Intrinsic Minus Finger: A Cadaveric Study
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In American Society of Surgery of the Hand Annual Meeting (October 3–5 2013) - Computational Design of Mechanical Characters
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ACM Transactions on Graphics (SIGGRAPH) 32, 4 (Jul 2013), 83:1–83:12 - Thin Skin Elastodynamics
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ACM Transactions on Graphics (SIGGRAPH) 32, 4 (Jul 2013), 49:1–49:9 - Large-Scale Dynamic Simulation of Highly Constrained Strands
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ACM Transactions on Graphics (SIGGRAPH) 30, 4 (Aug 2011), 39:1–39:9 - Eulerian Solid Simulation with Contact
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ACM Transactions on Graphics (SIGGRAPH) 30, 4 (Aug 2011), 36:1–36:10 - Dynamics of Biomechanisms: Musculotendon Mass, Constraints, and Architecture
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Procedia IUTAM 2 (2011), 158–167. IUTAM Symposium on Human Body Dynamics - Motion Analysis of Finger Bone: A Cadaveric Study
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In Orthopedic Research Society Annual Meeting (January 13–16 2011) - Building a Virtual Biomechanical Model of the Bullfrog Skeleton
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In Integrative and Comparative Biology (January 3–7 2011) - Physically-based Modeling and Simulation of Extraocular Muscles
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Progress in Biophysics and Molecular Biology 103, 2 (2010), 273–283 - Sensorimotor Physiology: Modeling, Imaging, and Neural Control
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In ACM SIGGRAPH 2010 Talks (July 25–29 2010) - Biomechanical Simulation of Human Eye Movement
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In The International Symposium on Biomedical Simulation (ISMBS'10) (January 23–24 2010), p. 108–118 - Template-Based Reconstruction of Human Extraocular Muscles from Magnetic Resonance Images
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In The Sixth IEEE International Symposium on Biomedical Imaging: From Nano to Macro (ISBI'09) (June 28 – July 1 2009), p. 105–108 - Dynamic Hand Simulation with Strands
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In Robotics: Science and Systems: Workshop on understanding the human hand for advancing robotic manipulation (June 28 – July 1 2009) - Staggered Projections for Frictional Contact in Multibody Systems
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ACM Transactions on Graphics (SIGGRAPH Asia) 27, 5 (Dec 2008), 164:1–164:11 - A Model of Musculotendon Dynamics of the Human Orbit in Three Dimensions
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In Society for Neuroscience Annual Meeting (November 15–19 2008) - Dynamic Shoulder Simulation Using Musculoskeletal Strands
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In Seventh International Shoulder Group meeting (July 10–13 2008) - Musculotendon Simulation for Hand Animation
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ACM Transactions on Graphics (SIGGRAPH) 27, 3 (Aug 2008), 83:1–83:8 - Strand-based Simulation of Tendinous Systems
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In American Society of Biomechanics Annual Conference (August 22–25 2007) - Simulating Coordinated Movement with Tendons
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In ACM SIGGRAPH 2007 sketches (August 5–9 2007) - Contact Trees: Adaptive Contact Sampling for Robust Dynamics
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In ACM SIGGRAPH 2007 sketches (August 5–9 2007) - Mechanical Actions and Modeling of Proximal Hindlimb Muscles in the Rat
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In Biomedical Engineering Society Annual Fall Meeting (October 11–14 2006) - Fast Physically-based Musculoskeletal Simulation
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In ACM SIGGRAPH 2005 sketches (August 2–4 2005) - MoDB: Database System for Synthesizing Human Motion
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In Proceedings of the 21st International Conference on Data Engineering (April 5–8 2005) - Simulation of 3D Neuro-musculo-skeletal Systems with Contact
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In Advances in Computational Motor Control III, Symposium at the Society for Neuroscience Meeting (October 23–27 2004) - Interactive Character Animation with Vision
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In ACM SIGGRAPH/Eurographics Symposium on Computer Animation (August 27–29 2004)
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