Project Description
This project is an apache helicopter versus dragon simulator.
Features Include:- Particles
- Collision Bounding Box
- Splines
- Quaternions
- WASD to move forward, left, backwards, and right.
- Q to go down, E to go up.
- Press '1' to shoot a missile. It will automatically reload once it hits the dragon.
- For purposes of clearly seeing the missile paths, the camera rotation isn't locked. Therefore, holding the left button and dragging will rotate the camera.
Pictures
Apache Helicopter vs. Dragon
Showcasing missiles following a spline to the dragon
The spline end location is randomly generated from the dragon's position
Showcasing Apache helicopter's quaternion movement
See It in Action
The following clip is what my final project is inspired from.
References and Frameworks
- Eigen — Useful for all graphical, mathematical computations.
- Dragon Model — The dragon model that I used. It has textures as well!
- Apache Helicopter Model — The Apache Helicopter model that I used. It has textures as well!
- Thanks to CY Tan for the website layout!