Cloth Cutting Simulator

by Cody Thompson

Description

A cloth simulator that the user is able to cut and simulate wind physics on (written in C++ / GLUT / OpenGL using the Eigen library) using large particle and spring systems to simulate the cloth.

Features

User Controls:

Notes:

Pictures

These pictures are all of an 80x80 cloth system.

The basic cloth model with no wind.

Basic Cloth Cutting

Small Ray Cutting

Wind physics

Sources

Bugs / Unfinished Areas of this Project