I've implemented a simple asteroids game. The game generates five asteroids that the player must blow up. If the player is struck by an asteroid the ship will blow up.
|a||Z-axis rotation in positive direction|
|d||Z-axis rotation in negative direction|
|m||Start/stop asteroid movement|
I found the .obj file for the ship at tf3dm.com<http://tf3dm.com/3d-model/low-poly-spaceship-37605.html>. The first time rendered the ship, only half appeared, so I had to use a mirror matrix to create the other half.