Breaking Bricks With Mario and Luigi
By: Brady Thomas
CPE - 471 Fall 2014 - Professor Shinjiro Sueda

Program Overview:

My goal for this project was to recreate the game breakout/brickbreak in a visually appealing way. The goal of my game is to break as many bricks as you can without loosing all of your lives. Each time a game is started you are given three lives, a life is lost when the ball passes the paddle.

Program Features:
Controls:
Screenshots:



Figure 1: An overview of the game in paddle view




Figure 2: An overview of the game in classic View





Figure 3: Overview with bricks broken





Figure 4: Using the Mario Ball





Figure 5: Using the Luigi Ball





Figure 6: Mario in Action