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java.lang.Objectcom.anji.roshambo.DeanPlayer
http://www.cs.unimaas.nl/~donkers/games/roshambo03/
Field Summary |
Fields inherited from interface com.anji.roshambo.RoshamboPlayer |
DRAW, LOSS, PAPER, ROCK, SCISSORS, WIN |
Constructor Summary | |
DeanPlayer()
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Method Summary | |
java.lang.String |
getAuthor()
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java.lang.String |
getPlayerId()
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int |
hashCode()
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int |
nextMove()
Produce your next move. |
void |
reset()
reset player state; after a call to reset, the player should be in the same state as it was when created; i.e., it has no memory of previous games played |
void |
reset(int trials)
Initialize a new match against an unknown opponent. |
void |
storeMove(int move,
int score)
Store the opponent's choice and the outcome of the latest move. |
java.lang.String |
toString()
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Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, notify, notifyAll, wait, wait, wait |
Constructor Detail |
public DeanPlayer()
Method Detail |
public java.lang.String getAuthor()
getAuthor
in interface RoshamboPlayer
RoshamboPlayer.getAuthor()
public void reset(int trials)
RoshamboPlayer
reset
in interface RoshamboPlayer
trials
- RoshamboPlayer.reset(int)
public void storeMove(int move, int score)
RoshamboPlayer
storeMove
in interface RoshamboPlayer
move
- score
- RoshamboPlayer.storeMove(int, int)
public int nextMove()
RoshamboPlayer
nextMove
in interface RoshamboPlayer
RoshamboPlayer.nextMove()
public java.lang.String getPlayerId()
getPlayerId
in interface RoshamboPlayer
RoshamboPlayer.getPlayerId()
public java.lang.String toString()
Object.toString()
public void reset()
Player
reset
in interface Player
Player.reset()
public int hashCode()
Object.hashCode()
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