com.anji.tournament
contains classes to handle tournaments and games.
A Tournament
is a series of matches between a population of
Player
objects, where the particular tournament logic determines who
plays whom, and how many times. A Game
is an individual contest between
two players. Game
and IteratedGame
form a
composite
design pattern. An IteratedGame
might represent a match, or a series of
trials, or any hierarchy of contests and sub-contests.
TournamentFitnessFunction
ties this all to the genetic algorithm
framework.