Uses of Interface
com.anji.nn.Connection

Packages that use Connection
com.anji.floatingeye com.anji.floatingeye contains classes to build and operate a "floating eye" which is an agent that can move up and down, left and right, and zoom in and out relative to an image, or "surface". 
com.anji.nn com.anji.nn contains classes implementing a simple artificial neural net framework. 
 

Uses of Connection in com.anji.floatingeye
 

Classes in com.anji.floatingeye that implement Connection
 class EyePixelConnection
           
 class LocationXConnection
           
 class LocationYConnection
           
 class LocationZConnection
           
 class ThetaConnection
           
 

Uses of Connection in com.anji.nn
 

Classes in com.anji.nn that implement Connection
 class BiasConnection
          Connection used for bias node, clamped at 1.
 class CacheNeuronConnection
          A connection between neurons that caches its value from previous timestep.
 class NeuronConnection
          Connection between neurons.
 class RandomConnection
           
 class StepHourglassConnection
          StepHourglassConnection Connection returning a value between 0 and 1, where 1 indicates the fully allotted amount of time remaining and 0 indicates no time remainnig.
 

Methods in com.anji.nn that return Connection
 Connection Pattern.getConnection(int idx)
          Get connection to stimulus idx.
 

Methods in com.anji.nn with parameters of type Connection
 void Neuron.addIncomingConnection(Connection c)
          Add incoming connection c.