Uses of Class
com.anji.util.Properties

Packages that use Properties
com.anji.fingerprint com.anji.fingerprint contains classes to handle fingerprint classification. 
com.anji.floatingeye com.anji.floatingeye contains classes to build and operate a "floating eye" which is an agent that can move up and down, left and right, and zoom in and out relative to an image, or "surface". 
com.anji.gomoku com.anji.gomoku contains classes to handle Go-Moku (see Gamerz.net for rules). 
com.anji.imaging com.anji.imaging contains utility classes to handle image processing. 
com.anji.integration com.anji.integration contains classes that provide the glue between the various components of the system, including artificial neural net implementations, JGAP, NEAT, Log4J, and persistence and presentation layers. 
com.anji.neat com.anji.neat contains classes implementing NEAT framework, including genes, mutation operators, and fitness function used for XOR. 
com.anji.nn com.anji.nn contains classes implementing a simple artificial neural net framework. 
com.anji.persistence com.anji.persistence contains classes implementing a simple persistence interface. 
com.anji.polebalance com.anji.polebalance contains classes to implement pole balancing. 
com.anji.roshambo com.anji.roshambo contains classes to implement the game of roshambo, also commonly known as rock-scissors-paper. 
com.anji.run com.anji.run contains classes concerned with an evolutionary run. 
com.anji.tournament com.anji.tournament contains classes to handle tournaments and games. 
com.anji.ttt com.anji.ttt contains classes to handle Tic-Tac-Toe (see Yahooligans for rules). 
com.anji.util com.anji.util contains utility classes used in the ANJI framework. 
 

Uses of Properties in com.anji.fingerprint
 

Methods in com.anji.fingerprint with parameters of type Properties
 void Evaluator.init(Properties props)
          init
 

Uses of Properties in com.anji.floatingeye
 

Methods in com.anji.floatingeye with parameters of type Properties
 void AnjiNetFloatingEyeIdentifierFactory.init(Properties props)
          init
 

Uses of Properties in com.anji.gomoku
 

Methods in com.anji.gomoku with parameters of type Properties
 void GomokuRandomPlayer.init(Properties props)
           
 void GomokuPlayerTranscriber.init(Properties props)
           
 void GomokuGame.init(Properties props)
           
 void GomokuBtrPlayer.init(Properties props)
           
 

Uses of Properties in com.anji.imaging
 

Methods in com.anji.imaging with parameters of type Properties
 void JMagickSurface.init(Properties props)
           
 void Java2DSurface.init(Properties props)
           
 void ImageRandomizer.init(Properties props)
           
 void IdentifyImageFitnessFunction.init(Properties props)
           
 void DefaultBufferedImageTransformer.init(Properties props)
           
 

Uses of Properties in com.anji.integration
 

Methods in com.anji.integration with parameters of type Properties
 void TargetFitnessFunction.init(Properties props)
          See Parameter Details for specific property settings.
 void RandomFitnessFunction.init(Properties props)
           
 void PresentationEventListener.init(Properties props)
          See Parameter Details for specific property settings.
 void PersistenceEventListener.init(Properties props)
          See Parameter Details for specific property settings.
 void LogEventListener.init(Properties p)
          no initialization parameters
 void ExponentialTargetFitnessFunction.init(Properties newProps)
          See Parameter Details for specific property settings.
 void ErrorFunction.init(Properties props)
           
 void ConsoleLogEventListener.init(Properties p)
           
 void ChromosomeToNetworkXml.init(Properties props)
          See Parameter Details for specific property settings.
 void AnjiNetTranscriber.init(Properties props)
           
 void ActivatorTranscriber.init(Properties props)
          See Parameter Details for specific property settings.
 

Uses of Properties in com.anji.neat
 

Methods in com.anji.neat with parameters of type Properties
 void WeightMutationOperator.init(Properties props)
           
 void SingleTopologicalMutationOperator.init(Properties props)
           
 void RemoveConnectionMutationOperator.init(Properties props)
           
 void PruneMutationOperator.init(Properties props)
           
 void NeatTargetFitnessFunction.init(Properties newProps)
          See Parameter Details for specific property settings.
 void NeatActivator.init(Properties props)
          See Parameter Details for specific property settings.
 void Evolver.init(Properties props)
          Construct new evolver with given properties.
 void AddNeuronMutationOperator.init(Properties props)
           
 void AddConnectionMutationOperator.init(Properties props)
           
 

Constructors in com.anji.neat with parameters of type Properties
NeatIdMap(Properties newProps)
          See Parameter Details for specific property settings.
NeatConfiguration(Properties newProps)
          See Parameter Details for specific property settings.
 

Uses of Properties in com.anji.nn
 

Methods in com.anji.nn with parameters of type Properties
static RecurrencyPolicy RecurrencyPolicy.load(Properties props)
          See Parameter Details for recurrent property settings.
 

Uses of Properties in com.anji.persistence
 

Methods in com.anji.persistence with parameters of type Properties
 void Persistence.init(Properties newProps)
          See Parameter Details for specific property settings.
 void HibernatePersistence.init(Properties props)
           
 void FilePersistence.init(Properties props)
          See Parameter Details for specific property settings.
 

Uses of Properties in com.anji.polebalance
 

Methods in com.anji.polebalance with parameters of type Properties
 void DoublePoleBalanceFitnessFunction.init(Properties props)
           
 

Uses of Properties in com.anji.roshambo
 

Methods in com.anji.roshambo with parameters of type Properties
 void RotatingPlayer.init(Properties props)
           
 void RoshamboPlayerTranscriber.init(Properties aProps)
           
 void RoshamboGame.init(Properties props)
           
 void OneTrackMindPlayer.init(Properties props)
           
 void CopyingPlayer.init(Properties props)
           
 

Uses of Properties in com.anji.run
 

Methods in com.anji.run that return Properties
 Properties Run.getProps()
           
 

Methods in com.anji.run with parameters of type Properties
 void Run.init(Properties aProps)
           
 

Uses of Properties in com.anji.tournament
 

Methods in com.anji.tournament with parameters of type Properties
 void TournamentFitnessFunction.init(Properties props)
          See Parameter Details for specific property settings.
 void SingleEliminationTournament.init(Properties props)
          Note: this object overrides aMatch countOpponentResults to true
 void SimpleTournament.init(Properties props)
           
 void ScoringWeights.init(Properties props)
           
 void KRandomOppsTournament.init(Properties props)
           
 void IteratedGame.init(Properties props)
           
 void GameConfiguration.init(Properties props)
           
 void DoubleEliminationTournament.init(Properties props)
          Note: this object overrides aMatch countOpponentResults to true
 void DirectTournament.init(Properties props)
           
 void CompositeTournament.init(Properties props)
           
 

Uses of Properties in com.anji.ttt
 

Methods in com.anji.ttt with parameters of type Properties
 void TttRandomPlayer.init(Properties props)
           
 void TttPlayerTranscriber.init(Properties props)
           
 void TttGame.init(Properties props)
           
 void TttForkablePlayer.init(Properties props)
           
 void TttBestPlayer.init(Properties props)
           
 void TttBadPlayer.init(Properties props)
           
 

Uses of Properties in com.anji.util
 

Methods in com.anji.util that return Properties
 Properties Properties.getSubProperties(java.lang.String prefix)
          Return properties filtered for a particular sub-component, based on prefix.
 

Methods in com.anji.util with parameters of type Properties
 void Randomizer.init(Properties props)
          See Parameter Details for specific property settings.
 void Configurable.init(Properties props)
           
 

Constructors in com.anji.util with parameters of type Properties
Reset(Properties someProps)
          See Parameter Details for specific property settings.